Sniper: Ghost Warrior is a franchise that caters to a niche – there’s first person shooter, and then there’s ‘sniper simulators.’
The premise of Sniper: Ghost Warrior depends on it being a good ‘sniper shooter’ – it might not be a simulator in strict terms, but it refines the sniping elements of a first person shooter and puts them on the forefront.
The third installation – which is coming in January of 2017 – is the first game aiming for an AAA production. It uses the latest of what CryEngine has to offer and takes you to Georgia where you – as Jonathan North, a retired American Marine – have to prevent yet another Cold War.
Those who pre-order the game will receive an entire singleplayer campaign. “The Escape of Lydia” features a female sniper with whom you can expand the story by playing a prequel to the main story.
History, Development & Release
Sniper: Ghost Warrior 2 also used (an older version of) CryEngine, but received mixed to negative reviews from several critics and players. The game also chugged through three different delays – the first release date announced was August 2012, and it ended up releasing in March 2013.
Despite its critical failure, the publishers – City Interactive – claim that the franchise has been a commercial success, selling over 5.5 million copies collectively.
At the moment, Ghost Warrior 3 seems to be doing just fine – not only is it open for pre-order, but it is also open for pre-download, which is especially odd considering the game is coming out in January of this next year.
The game is built on a solid foundation that CryEngine provides, and while its DLC practices are worrisome – packing a whole singleplayer campaign as a DLC – it might just be an attempt to increase pre-order sales.
Sniper: Ghost Warrior 3 will be out with a worldwide release – if it’s not delayed – on January 27th for Xbox One, PC and PS4.
It’s up for pre-order at a standard 60$ price on Xbox Store and the respective stores of other platforms. If you pre-order now, you can get the “Escape of Lydia” DLC campaign for ‘free,’ or pay for it when the game is out.
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