Microsoft has been trying to make Windows Store more relevant in a Windows user’s life – alas, with not much success so far. The failure is amplified for the gaming sections of the Windows Store, because of the competition from existing – and very successful – stores such as Steam, Origin, UPlay, and GOG.
While the Windows Store does have a few AAA titles to sell – there are very few 3rd party titles; games such as The Rise of the Tomb Raider are available in the Windows Store – but are accompanied by 1st-party Microsoft published titles such as Forza Horizons 3 and Gears of War 4.
The lack of 3rd party titles is not surprising – there is no incentive for publishers to release their games on a platform that could be easily described as a ghost town. It seems Microsoft is now trying to change that.
According to a report from the Japanese news website Dengeki, Resident Evil 7 will be making an appearance on the Windows Store, along with Steam for the PC release.
The Microsoft Influence
This isn’t the first time when a title releases on Steam and Windows Store – Rise of the Tomb Raider did the same, and Microsoft’s own 1st-party title, Quantum Break, also showed up on Steam after a Windows Store timed-exclusive release.
It’s the general trend – publishers are only doing a Windows Store release to keep Microsoft happy, it seems.
Here’s the interesting bit: as far Capcom – the game’s developers – have disclosed, for now, Resident Evil 7 is not an Xbox Play Anywhere title; however, if you do purchase the Windows Store version, you will get game save sync across your Xbox and Windows 10 PC.
That’s somewhat of a unique position – you still need to purchase the game for two platforms separately, but if you do, they will be synced.
The PC port
In these dire times, it is important to mention any specifics there may be when it comes to the PC version of any multi-platform game.
While the game will support HDR on Xbox One S – that has been confirmed for a while – it will also do so on Windows 10 PCs for both the Windows Store and Steam editions.
Additionally, the PC version – both Windows Store and Steam – will support resolutions up to 4K as well.
3rd party support is needed to make any store ecosystem work, but Microsoft has a long way to go before the Store gains popularity.