Razer’s Chroma powered Project Ariana extends games to our walls

CES being Razer’s favorite playground to test out their outlandish concepts at, this year’s event is looking no different. The new concept – Project Ariana, extends what is on a screen to basically make the entire wall a display device.

Microsoft IllumiRoom similarity

Some may remember Microsoft showcasing almost this exact concept back in CES 2013. Dubbed IllumiRoom, Microsoft was using a Kinect sensor to map the room around the screen, followed by a projector projecting video to the outside of the screen matching what is on the display.

In the end, Microsoft ended up shelving the idea; deeming Illumiroom not ready for commercial use in 2013.

Project Ariana

Three years later, Razer’s Project Ariana concept has further improved on the design by combining all the components into one; thus cramming two 3D depth sensing cameras and a 4K ultra-wide fisheye lens projector into a sleek, stingray-shaped device.

Project Ariana works by first using its cameras to locate where the screen is and scanning the area outside it. Next, the 4K projector gets that data to avoid the screen itself and extend the display to the walls.

However, more importantly, the device needs to know what is playing on the screen to actually project the outer image. To get that information, Razer uses their Chroma technology which already powers many gaming peripherals and laptops of Razer.

Chroma can receive data from a number of supported games to change the LED colors of these devices in real-time; but, Project Ariana takes this a step further by using Chroma to get a lot more information about the game than just simple color data.

The result is an almost seamless experience where users get a much wider field of view in games. Thus giving a much more immersive experience when gaming while sitting away from the screen in a living room environment.


Just as Microsoft, Razer is only showcasing Project Ariana as a concept; they might adopt it later as a full product.

Although, with the integration into their Chroma API already done and with plenty of positive feedback at CES, Razer might just give Project Ariana a chance in the market.

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