Yesterday Sony held a press event to announce two new updates to their PlayStation lineup – the first being the PS4 Slim, which is going to be the default version of PS4 from now, replacing the original PS4. The second was the more interesting announcement – The PS4 Pro, codenamed ‘Neo’.
The PS4 Pro comes with an upgraded GPU, a slightly overclocked CPU, and a tongue-twisting name. It also has a 1 TB hard disk for storage, and while Sony is selling it as one of the first consoles that can do 4K gaming – oddly enough, it doesn’t pack a 4K Bluray player.
In a phone interview with Polygon, Albert Penello – the Senior Director of Product Management and Planning at Xbox – said that the team at Xbox “feel pretty good about the decisions we’ve made.” He is obviously referring to Microsoft’s own mid-generation upgrade for the Xbox One – Project Scorpio.
This sentiment seems to be shared across the Xbox division at Microsoft, as can be judged by tweets from several executives including Aaron Greenberg – the Head of Game Marketing at Xbox.
Microsoft also launched a slimmer version of the Xbox One earlier this year in June at E3 2016. Both of these consoles promise the same things – they are slimmer, lighter, and give players a better gaming experience with support for HDR – or High Dynamic Range.
Sony also says the original PS4’s would be getting a firmware update to support HDR – this is an odd claim because the original PS4 comes with HDMI 1.4, which does not support HDR on a hardware level. It is yet to be seen how Sony plans to accomplish this. When Polygon asked Mr. Penello if there were any plans of doing something similar for the original Xbox One, he said that until Microsoft knows more about how Sony is doing it, “I can’t speak to whether or not we can offer something similar.”
There’s still a year of wait
Microsoft isn’t wrong to be not worried about PS4 Pro – Sony released a press release confirming what were previously rumors – the PS4 Pro’s GPU can deliver up to 4.2 teraflops of computer power. Meanwhile, Microsoft claims Project Scorpio will pack a GPU that can do 6 teraflops of computing power – almost 43% more than the PS4 Pro. Penello says “the performance delta will be obvious.”
Still, the PS4 Pro comes out on the 11th of this November, while Mr. Penello simply reiterated what Phil Spencer said about a launch timeline for Project Scorpio at E3 2016 – Holidays 2017. It’s definitely going to be an interesting year for the console gaming industry.
Source | Image Credit: TheVerge.com